Meta discontinues support for Oculus Home on PC, resulting in access cutoff.
Meta, formerly known as Facebook, has recently announced that it will be discontinuing support for Oculus Home on PC. This decision has resulted in access cutoff for users who rely on the platform to access their virtual reality (VR) content.
Oculus Home is a platform that allows users to access and manage their VR content on their PC. It is an essential tool for Oculus Rift and Rift S users who want to access their games, apps, and other VR content. However, with Meta’s decision to discontinue support for Oculus Home on PC, users will no longer be able to access their content through this platform.
The decision to discontinue support for Oculus Home on PC is part of Meta’s broader strategy to focus on its new platform, Horizon Workrooms. Horizon Workrooms is a virtual reality platform that allows users to collaborate and work together in a virtual environment. Meta believes that Horizon Workrooms will be the future of remote work and collaboration, and it wants to invest more resources into developing this platform.
While Meta’s decision to discontinue support for Oculus Home on PC may make sense from a business perspective, it has left many users frustrated and disappointed. Users who have invested in VR content through Oculus Home will no longer be able to access their content through this platform. They will have to find alternative ways to access their content, which may not be as convenient or user-friendly as Oculus Home.
Meta has stated that it will continue to support Oculus Home on the Oculus Quest and Quest 2 platforms. However, this does not provide much comfort to PC users who have relied on Oculus Home to access their content. It remains to be seen whether Meta will reconsider its decision to discontinue support for Oculus Home on PC or whether it will continue to focus on Horizon Workrooms.
In conclusion, Meta’s decision to discontinue support for Oculus Home on PC has resulted in access cutoff for users who rely on the platform to access their VR content. While this decision may make sense from a business perspective, it has left many users frustrated and disappointed. It remains to be seen whether Meta will reconsider its decision or whether it will continue to focus on Horizon Workrooms.
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